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package zilvic.game.character.skilltree;

import zilvic.resources.Parsable;

/**
 *
 * @author Erik
 */
public class Skill implements Parsable {
    private boolean passive;
    private int lvl;
    private String name;
    private int id;

    public byte[] toBytes() {
        //TODO Add toBytes-method in Skill
    }

    public void fromBytes(byte[] bytes) {
        //TODO Add fromBytes-method in Skill
    }
}